Release Date – 4/26/23


System


Countering out of counter bug fixed

Fire effect bug fixed

Fixed Guard Break Pill sound effect bug

Fixed Counter sound bug

Fixed inconsistent cdash startup stagger tech

Leader switch fail after guarding/subbing UJ fixed

Combo Support missing field leave glitch fix


Mechanical


Redone unguardable switch grab to prevent bugs

Wake up stunlocks removed

Back Chakra Dash is now cancelable

Gens Air back spark dash has returned

Combo support hardcoded tracking replaced

Storm Gauge Timer increase (20s>25s)

Increased counter attack priority (600>650)

Added Counter active frame visual effect for players to identity easier

Changed switch guard break pill to be counterable

Reduced Mochi Pill hitstop frames (4f>1f), reduced mochi pill camera shake, increased guard damage (1.5x>1.75x)

Support type changes – Decreased Charge Assist rates (2 Man 1.75→1.60 & 3 Man 2.25→1.85)

Various ninja items of every character iteration have been adjusted. Various items from Story Mode are now usable

Item Changes;

-Decreased Chakra renewal band rate (100→50)

-Decreased Chakra Elixir chakra bar gain (30%→15%)

-Decreased Chakra potion chakra gain (30%→20%)


Halted Status Effect Timer whenever you’re not in control of the character

Removed status effects on guard

Awakening threshold increased from 30% to 35% health

Decreased Chakra auto-recharge rate (0.04→0.03)



Game Content


Added Costumes for Older Sakura, Gens Naruto, GNW Obito, Sage Mode Naruto, Itachi, Double Sharingan Kakashi, -PTS Ino, PTS Hinata, PTS Kiba, PTS Shikamaru, PTS Tenten, PTS Neji, Orochimaru, PTS Sasuke, Haku, Kushina, PTS Naruto, Zabuza, Tsunade

Integrated DarkMadara’s Stage modpack that returns classic UNS stages

Added image cut scene thumbnails for Momoshiki, Kinshiki

Added Character icons for Next Generation DLC Characters & More:

RTN Hinata, RTN Sasuke, Goku Naruto, Sasuke costume Naruto, Naruto costume Sasuke, Hokage (Sage Mode) Naruto, Ino, Shikmaru, Choji, Older Kankuro, Kiba, Lee, Tenten, Older Shino, Tsunade, Mei, 4th Raikage, Alive Hashirama, Ohnoki, Hiruzen, Sakura, Naruto (Warrior), Sasuke(Warrior), Sakura (Warrior)

Removed costumes that have been tuned into Armor Break costumes (Last Sasuke, RTB Naruto, RTB Sasuke, Kakashi)

New Stage Select design, New Stage preview icons

Integrated ChopstickPhilly’s BGM Mod – Online Mode, Character Select and Victory Screen use the themes from previous UNS Titles

Adjusted network delay calculation

New ping indicators now show the delay in frames with color that can be viewed anywhere except spectator mode

Added Ability for characters like Sage of 6 Paths Madara to keep their awakening model when they de-awaken


60 FPS Specific


Character Specific


Added jutsu cancel to Older Choji Spiky Human Boulder

Fuu’s Grab causes stat debuffs on hit

Water dragon jutsu confirm on downed enemy can now be followed up with other actions (Cdash)

Sai tilt dropped confirm, PTS Kank down combo dropped confirm fixes

Sage Madara awakening actions unguardable (Top & Bottom)

DMS Kakashi tilt stun increased

Yagura Jutsu attack priority increased

Improved 4th Raikage Support Combo

Konan combo improvements

Adjusted Older Lee back ninja move to play the full animation

Reanimation Release Madara ic1-ic4 speedup, modified stagger for IC3 & DC5, Fixed ability for player to counter his tilt if they got hit.

Sage Hashirama IC2 back hit removed

Fixed PTS Tenten air combo last hit not connecting

Rasegan Super Barrage Jutsu nerf (+1f startup, -3f 2nd clone spawn, travel frames reduced from 35 to 20

Hinata – Tilt startup decreased by 1f, Increased damage on tilt and when tilting in awakening, removed condition for tilting in order to cancel to next hit & string

Heavely Hand Power Start up after Amenotejikara buffed

Dragon Flame Loud Singing Jutsu Iframes removed

Nerfed Rinne Sasuke AC1

Item changes and support type changes for character iterations (Full list will be under previous patches page)