Release Date – 4/26/23
System
Countering out of counter bug fixed
Fire effect bug fixed
Fixed Guard Break Pill sound effect bug
Fixed Counter sound bug
Fixed inconsistent cdash startup stagger tech
Leader switch fail after guarding/subbing UJ fixed
Combo Support missing field leave glitch fix
Mechanical
Redone unguardable switch grab to prevent bugs
Wake up stunlocks removed
Back Chakra Dash is now cancelable
Gens Air back spark dash has returned
Combo support hardcoded tracking replaced
Storm Gauge Timer increase (20s>25s)
Increased counter attack priority (600>650)
Added Counter active frame visual effect for players to identity easier
Changed switch guard break pill to be counterable
Reduced Mochi Pill hitstop frames (4f>1f), reduced mochi pill camera shake, increased guard damage (1.5x>1.75x)
Support type changes – Decreased Charge Assist rates (2 Man 1.75→1.60 & 3 Man 2.25→1.85)
Various ninja items of every character iteration have been adjusted. Various items from Story Mode are now usable
Item Changes;
-Decreased Chakra renewal band rate (100→50)
-Decreased Chakra Elixir chakra bar gain (30%→15%)
-Decreased Chakra potion chakra gain (30%→20%)
Halted Status Effect Timer whenever you’re not in control of the character
Removed status effects on guard
Awakening threshold increased from 30% to 35% health
Decreased Chakra auto-recharge rate (0.04→0.03)
Game Content
Added Costumes for Older Sakura, Gens Naruto, GNW Obito, Sage Mode Naruto, Itachi, Double Sharingan Kakashi, -PTS Ino, PTS Hinata, PTS Kiba, PTS Shikamaru, PTS Tenten, PTS Neji, Orochimaru, PTS Sasuke, Haku, Kushina, PTS Naruto, Zabuza, Tsunade
Integrated DarkMadara’s Stage modpack that returns classic UNS stages
Added image cut scene thumbnails for Momoshiki, Kinshiki
Added Character icons for Next Generation DLC Characters & More:
RTN Hinata, RTN Sasuke, Goku Naruto, Sasuke costume Naruto, Naruto costume Sasuke, Hokage (Sage Mode) Naruto, Ino, Shikmaru, Choji, Older Kankuro, Kiba, Lee, Tenten, Older Shino, Tsunade, Mei, 4th Raikage, Alive Hashirama, Ohnoki, Hiruzen, Sakura, Naruto (Warrior), Sasuke(Warrior), Sakura (Warrior)
Removed costumes that have been tuned into Armor Break costumes (Last Sasuke, RTB Naruto, RTB Sasuke, Kakashi)
New Stage Select design, New Stage preview icons
Integrated ChopstickPhilly’s BGM Mod – Online Mode, Character Select and Victory Screen use the themes from previous UNS Titles
Adjusted network delay calculation
New ping indicators now show the delay in frames with color that can be viewed anywhere except spectator mode
Added Ability for characters like Sage of 6 Paths Madara to keep their awakening model when they de-awaken
60 FPS Specific
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Character Specific
Added jutsu cancel to Older Choji Spiky Human Boulder
Fuu’s Grab causes stat debuffs on hit
Water dragon jutsu confirm on downed enemy can now be followed up with other actions (Cdash)
Sai tilt dropped confirm, PTS Kank down combo dropped confirm fixes
Sage Madara awakening actions unguardable (Top & Bottom)
DMS Kakashi tilt stun increased
Yagura Jutsu attack priority increased
Improved 4th Raikage Support Combo
Konan combo improvements
Adjusted Older Lee back ninja move to play the full animation
Reanimation Release Madara ic1-ic4 speedup, modified stagger for IC3 & DC5, Fixed ability for player to counter his tilt if they got hit.
Sage Hashirama IC2 back hit removed
Fixed PTS Tenten air combo last hit not connecting
Rasegan Super Barrage Jutsu nerf (+1f startup, -3f 2nd clone spawn, travel frames reduced from 35 to 20
Hinata – Tilt startup decreased by 1f, Increased damage on tilt and when tilting in awakening, removed condition for tilting in order to cancel to next hit & string
Heavely Hand Power Start up after Amenotejikara buffed
Dragon Flame Loud Singing Jutsu Iframes removed
Nerfed Rinne Sasuke AC1
Item changes and support type changes for character iterations (Full list will be under previous patches page)