Release Date – October 14th, 2022
+Fixed awakening HP chakra bug
+Fixed instant guard break glitch
+Fixed chakra dash follow up fail after from projectile hit connected
+Character tracking is more accurate during switches
+Increased network buffer on 60fps (9ms → 11ms)
+Clicking out of game will no longer put it out of focus
+Removed Stunlocks
+Removed free switch chakra actions
+Removed counter strike back
+Increased single support damage
+Changed chakra gauge bar recovery timer to be additive if consecutive counter was triggered before timer started
+Added Ninja Move Jump in “Extra Tech”
+Debuff attacks carry over on guarded actions
+Removed ground guard extra-hit condition
+Added air switch > item
+Added airborne de-awakening
+Reformed armor break
+Modified chakra gauge bar recharge rate (0.1 to 0.06)
+S1/Gens tilt cancels added to “Extra Tech”
+Chakra auto recharge rate increase from (0.02 to 0.06)
+Counter does a non reboundable blowback animation, pausing support gauge recovery until you begin your wake up
+Storm gauge and Awakening no longer reset the chakra gauge bar, still awards chakra,
+Awakening HP threshold resets chakra gauge bar recovery time
+Puppet combo fixes
+Early substitution on 60fps fixed
+Mediated double subtitution on 60FPS
+Changed TL/Wandering/RTB Sasuke Tilt to multihit
+Changed Edo Minato tilt to unblockable
+Mei grab tracking buff, ic2 is less active, ic1 range increased
+Matched Lee and Might Guy’s chakra recharge to the same as roster
+Rinne Sasuke tilt spawns later, up combo back hit removed
+Rasa ic2, jutsu nerfed to be less active