Release Date – October 14th, 2022


+Fixed awakening HP chakra bug

+Fixed instant guard break glitch

+Fixed chakra dash follow up fail after from projectile hit connected

+Character tracking is more accurate during switches

+Increased network buffer on 60fps (9ms → 11ms)

+Clicking out of game will no longer put it out of focus

+Removed Stunlocks

+Removed free switch chakra actions

+Removed counter strike back

+Increased single support damage

+Changed chakra gauge bar recovery timer to be additive if consecutive counter was triggered before timer started

+Added Ninja Move Jump in “Extra Tech”

+Debuff attacks carry over on guarded actions

+Removed ground guard extra-hit condition

+Added air switch > item

+Added airborne de-awakening

+Reformed armor break

+Modified chakra gauge bar recharge rate (0.1 to 0.06)

+S1/Gens tilt cancels added to “Extra Tech”

+Chakra auto recharge rate increase from (0.02 to 0.06)

+Counter does a non reboundable blowback animation, pausing support gauge recovery until you begin your wake up

+Storm gauge and Awakening no longer reset the chakra gauge bar, still awards chakra,

+Awakening HP threshold resets chakra gauge bar recovery time

+Puppet combo fixes

+Early substitution on 60fps fixed

+Mediated double subtitution on 60FPS

+Changed TL/Wandering/RTB Sasuke Tilt to multihit

+Changed Edo Minato tilt to unblockable

+Mei grab tracking buff, ic2 is less active, ic1 range increased

+Matched Lee and Might Guy’s chakra recharge to the same as roster

+Rinne Sasuke tilt spawns later, up combo back hit removed

+Rasa ic2, jutsu nerfed to be less active