Release Date – May 17th, 2024


System Changes;

Increased heap memory allocation to prevent crashes

Final Valley stage rain sfx falloff fixed

Fixed a issue with certain ultimate did not display properly when on the hidden leaf village (after great ninja war) stage

Fixed character switching crash on WINE

Fixed returning to session from practice mode crash

Fixed collision issue on Hidden Leaf Village (After the Great Ninja War)

Fixed collision issue on The Hokage’s Mansion Stage

Adjusted the collision on Lightning Desert (Devastated) (hopefully it less visually buggy)

Extended the ground collision on the Practice Stage due to crawler projectiles falling off the map once they make it past the outer invisible wall.

Fixed counter effect on interrupt issue

Fixed team ultimate displacement when on the foot of the divine tree -dawn (cut)

Fixed the Connections characters chakra recharge rate

Fixed infinite awakening from failed switch

Fixed awakening chakra charge effect parenting

Changed the character select screen order and added a new page

Added the connections main effect file. (Effects will resemble connections)

Adjusted all of the connections ports visual effects to resemble connections

Fixed team ult position on the ninja academy stage

Fixed multi-combo stunlocks after a substitution

Fixed Guard Break post-hit stun

Fixed a bug that would cause the game to infinite load when picking team ultimate: Arcane Technique while using specific costumes for Sakura (Great Ninja War)



Mechanical Changes;


Awakening end clash glitch fixed (De-awakening on the same frame a clash from projectile attack occurs)

Air switch Hurtbox glitch workaround fix (enable only on 2nd frame when the hurtbox position is correctly updated)

Stunlock (landing -> neutral) bugfix

Added Charged Jutsu input for supports

Decreased Ninja Dash start up (14f→9f)

Counter now deletes projectile attacks like it would with physical ones

Redone stunlock removal change. Huge awakenings can be stunlocked and can stunlock

Cutscene camera disabled for leader switch support combos

Added delay to air rebound

Added Ninja Dash Item cancel

Awakening Health Threshold increased to 49%

Switching to another character will fail now when you perform the action at the end of your hit stun/guard hit.

Fixed landing stunlocks

Armor Break start health value increased 45% -> 49%

Storm Gauge Gain for damage inflicted increased 0.25 -> 0.5

Storm Gauge Gain for damage received reduced 0.5 -> 0.25

Storm Gauge Gain for damage received when health is less than 50% decreased 1.5 -> 1.0

Auto Chakra Regen rate increased 0.03 -> 0.1

Counter Attack Substitute cost increased 50% -> 100%

Secret Substitution cooldown frames increased

Allowed Switch during counter active frames instead of recovery

Changed Leader (Blue) Dash to have chakra dash properties (this may still have some issues)

Added Taunts; Press select to use. (due to bugs we disabled this feature for the puppet/partner characters like Kankuro and Kiba)

The following adjustments have been made to Items within in the game;


Paper Bomb – Chip Damage, Unreboundable

Bomb Ball – Chip Damage, Unreboundable

Food Pills – 30% > 20%

Tortoiseshell Pills – 20% > 25%

Shot Run Pill – 20% > 35%

Sub Log – 2 seconds

Power Mochi – 50%

Exhaustion Tag – 20% > 30%

Defense Breaking Tag – 20%

Sluggish Tag – 30%

Sleep Tag – 2 seconds, connects on ground

Chakra Seal Tag – 3 seconds

Chakra Recovery Elixir – 20%

Lightning Tag – 1 second, connects on ground

Chakra Recovery Elixir – 25%

Chakra Inhale Tag – 30% > 20%

Burst Kunai – Chip Damage

Kunai Rain – Chip Damage



Reduced Counter active frames (10f -> 8f)

Increased Counter recovery frames (17f -> 21f)

Ultimate Jutsu cost increased to 45%

Added Cover Fire during NMK and Kunai combos

Added Air Guardhit to Kunai cancel

Added standard Kunai Cover fire

Enabled buffs/debuffs on support characters

Removed Guard Hit -> Ninja Move (same frame) cancel

Disabled Support call during guard break, sleep, counter recovery

Increased hit stun when a character gets hit during certain stagger attacks while in guard break state

Removed 100% Chakra gain from Max Storm Gauge

Removed dual cost on Ultimate Jutsus/Team Ultimate Jutsus

Made stat changes from items affect the specific character when switched out

Added dual auto sub fill regen rate. When not getting hit, your subs will regen at a slower rate that is half of the current one used and fast (the original) rate for when you’re getting hit


Added slowed (x0.5) chakra regen rate during:


Chakra Dash

Spark Dash

Back Dash

Stagger

Jutsus

Ultimate Jutsus

Team Ultimate Jutsus

Combos

Kunai

Chakra Kunai

Tilts

Ninja move kunai

On guard input

After 2nd jump until you land

Exception: Max Storm Gauge



Game Content;


Practice mode extra tech flag reset prevention in Offline allowing you to play with the toggle in VS Battle

Added Stages from Storm Connections

Added armor break for 4th Orochimaru costume, PTS Ino Costume

Added costumes for various characters

Added different voices for Uchiha Family TUJ

Changed voice line for Kawaki UJ

Changed hit counter effect to reset if not in stagger/stun state

Added Shaders from Storm Connections

Added match timer halt during cutscenes

Changed hit counter effect to reset if not in stagger/stun state

Player 2 now starts as Sasuke on character select

Stage Select has instant pick when you random the select like in Character screen

Enabled same character pick for 1st support slot

Added custom voice lines in Spanish and Portuguese for Lars (Winning Quote, Ultimate Jutsu, Finishing Cut In Image)

Added costumes for Pain Six Paths when using (Initial Akatsuki Uniform) costume (Note: does not work properly if pain is on both teams)

Added costume for Kaguya (God Tree’s Guardian)

Added the following costumes;

Boruto (Time skip), Sasuke (Time skip), PTS Sasuke (Curse mark), Kaguya (Sleepwear, Advent), Orochimaru (Mission Uniform, Boruto era), Hashirama (Hakam Pants, Final Battle, Warring States Period), Madara (Hidden leaf), Mei (Swimsuit)



60 FPS Specific;


Fixed Ohnokis animation in Ultimate on 60fps allowing it to connect like on 30fps

Fixed Pain air combo not connecting properly on 60fps

Fixed Momoshiki (anime ver) combos not confirming on 60 fps

Fixed sasuke (storm 3 ems) up combo not confirming on 60 fps

Adjusted guy (8 gates) ultimate to work better in 60fps

Fixed Mitsuki’s up combo not confirming on 60 fps

Adjusted Zabuza ultimate for 60 fps



Character Specific;


The Following Characters Have been ported to the game:


Lars

EMS Sasuke (Storm 3 Variant)

Boruto (Karma)

Kawaki

Baryon Mode Naruto

Sasuke (Supporting Kage)

Jigen

Delta

Boro

Kashin Koji

Hagaromo

Ashura

Indra

Isshiki


-Please note: Storm Connections characters and stages require you owning the Next Generations DLC



The following awakenings have been ported:


Momoshiki (Anime Version)

Mitsuki (Sage Mode)

Itachi (Classic Susanoo)

Shisui (Classic Susanoo)

Choji (Super Expansion)



The following characters have returning jutsus:


PTS Sakura (This Fairy Tale Is For Real!!)

PTS Ino (16-Hit Combo)

PTS Neji (8 Trigrams Palm Tempest Dance)

PTS Lee (Primary Lotus)

PTS Tenten (Ninja Tool: Needle Flower Blast)

PTS Shino (Hidden Jutsu: Insect Cloud)

PTS Hinata (Heaven’s Dance Of Hazy White)

PTS Kankuro (Puppet: Coarse Coffin)

PTS Temari (Wind Scythe Jutsu)

Kimimaro (Camellia Dance)

Kakuzu (Explosive Flame Thunder Clap)

Killer Bee (Lariat)

Kidomaru (Spiral Spider Web)

Jirobo (Earth Style: Sphere of Graves)



The following characters now have a new/returning awakening action:


Sasori (Fire Barrage)

Sasuke [Taka] (Uchiha Shuriken Formation: Spring Lightning)

Itachi [Classic Susanoo] (Clone Dynamic Explosion: Attack, Yasaka Beads)

Obito [Ten Tails Jinchuriki] (Truth-Seeking Skewer)

Obito [Unmasked] (Crushing Shock)

Madara [Reanimation] (Yasaka Beads)

Guy [7 Gates] (Gate of Opening, Gate of Closing)

Ohnoki (Earth Style: Weighted Boulder Jutsu, Earth Style: Lightened Boulder Jutsu)

Mifune (Absolute Inscription)

Kakashi [Jonin] (White Flash)

Sakura (Sakura Banner)

Yamato (Wood Style: Domed Wall, Wood Style: Forest Destruction)

Gaara (Swift Sand Spear Attack)

Hiruzen (Earth Style: Mud Wall, Water Style: Water Wall)

Tsunade (Summoning Jutsu: Katsuyu)

Kakuzu (Weird Mask Purgatory)



Following characters have air jutsu variants:


Mei (Lava Style: Dissolving Jutsu)

PTS Naruto (Demon Wind Shuriken)

PTS Shikamaru

Danzo

Hinata (Protective 8 Trigrams 64 Palms)

Kakashi (Fire ball)

Obito [Young] (Fire Ball)

Rock lee

Sasuke [Hebi] (Fire Ball)

Darui

Obito (Bomb Blast)

Shisui (Fire ball)

Mitsuki (Wind Waves)



The following characters have new or modified jutsus:



Jiraiya (Fire Style: Flame Bombs)

Orochimaru (Wind Style: Great Breach)

Killer Bee [shark skin] (Tail beast Bomb)

PTS Sasuke (Fire Style: Phoenix Flower Jutsu)



Adjusted Adult Kiba to have win quotes

Removed invisibility frames from sasuke (sup kage) almighty push jutsu

Adjusted DMS Kakashi voice lines during kamui lightning blade ultimate

Adjusted Nagato sfx when activating his ultimate

Hiruzen now has hand sign sfx when doing water dragon

Kisame now has hand sign sfx when doing water dragon

Suigetsu now has hand sign sfx when doing water dragon

2nd Mizukage now has hand sign sfx when doing water dragon

Adjusted the timing on the hand signs sfx for Zabuza

Added sheath sfx to Suigetsu combos

Adjusted Sasuke (s3 ems) to have a proper animation when using fireball jutsu

Mitsuki Second costume is now properly labeled

Fixed Choji win quotes

Fixed Sarada and Mitsuki not having proper finishing cutscenes

Fixed an issue with Unmasked Obito having the wrong shuriken projectile

Fixed Sakura missing awakening icons when using certain costumes

Fixed Mitsuki having not loading the correct texture when using the second costume and second ultimate

Fixed an issue when Adult Tenten used her ultimate the scroll would not display properly

Fixed an issue were if Utakata is awakened the opposing player would not be able to properly target the tail beast

Fixed six paths Madara saying the wrong voice line during awakening grab

Added team ult reaction when doing the Reverse Sexy jutsu against RTB Ino, RTB Tenten, Delta

Fixed a bug with Sarada academy outfit missing texture(s) during ultimate

Fixed an issue when picking second jutsu with the Naruto [RTB] (hat) costume that would cause the game to infinitely load

Fixed an issue with Sarada missing her eyes when armor was broken and doing certain actions

Fixed Hokage Naruto (RTB) having his hat during his awakening animation

Removed elemental effect off PTS Lee Lotus

Fixed an issue with Mitsuki Ultimate and Awakening not displaying the correct models and effects when using both regular costume and Mission Uniform

Added elemental effect to Chunin Sarada chidori jutsu

Fixed Jirobo up combo followup

Adjusted Shisui (classic) to having hand sfx during tilt

Adjusted the timing for Boro voice line during the Kara team ultimate

Adjusted PTS Hinata Chunin exam costume

Added a collision sphere to ino headband costume to help with physics during her awakening animation

Added Minato ultimate file to help with physics during second ultimate

Restored Gaara’s sand effects for when the sand effects despawn and added SFX

Sarada now has 2 tomoe in her eyes for awakening and ultimate, icons also adjusted

Gave PTS characters voice lines when they do the storm 1 Jutsu in Spanish and Portuguese

Removed a costume from Orochimaru (Chunin exam) due to a bug

Fixed Zabuza (debut) costume sword missing when getting hit

Fixed Mitzuki (Mission Uniform) armor break model

Fixed Obito Uchiha (Great Ninja War) exit animation

Fixed Sasuke not being in the correct position during the team ultimate with Itachi (Reanimation)

Fixed Hashirama not being able to do charged jutsu

Fixed Naruto (Kurama Link) saying the Japanese voice clip during awakening

Fixed Itachi (Akatsuki) double voice clip during neutral combo ender

Karin can now use special ultimate jutsu variant against Storm 3 sasuke

Added sfx to Sarada awakening animation

Added sfx to Sasuke (Supporting Kage) awakening tilt

Restored and added legacy movesets for Hinata and Sakura

Enabled Kirin Ultimate for 5KS Sasuke

Gave Crab Summoning tilt to Pain from Old Storm games

Added resource transfer condition to Momoshiki’s tilt from 1.09

Gave Edo Minato’s Rasengan its charged variant from Connections

Gave Rin an infinite in her combo

Reduced forward velocity and pushback from Kabuto, GNW Tobi, Might Guy, and Boro’s Combo supports to reduce combo drops

Hagaromo Awakening Jutsu is pre-determined by the jutsu you start with for the match

Removed red physical hitsphere from Tobirama’s Water Wall Jutsu

Removed back dash hitsphere of Kashin Koji

Changed Might Guy’s Support Action from Combo Support to Strike Back

PTS Sasuke Black Outfit awakening eye fix

Fixed awakening skill not triggering for a costume of GNW Kakashi

Puppet Infinite Guard Break Pill glitch (Cshuriken method) fixed

Armor break model change fix for various awakenings

Disabled hurtboxes for Mitsuki Awakening when performing combos and grab are now enabled




Item changes have been made for the following characters;


Shisui Uchiha (Perfect Susanoo)

Left: (Attack down tag –> Sleeping tag)


Itachi Uchiha (Reanimation)

Left: (Attack down –> Chakra Seal tag)

Down: (Defense up –>Chakra recovery)



The following characters have had their support actions changed;


Madara Uchiha (Six Paths) strike back > charge guard

Madara Uchiha (Reanimation Release) strike back > cover fire

Sakura Haruno (Legacy) charge assist > secret sub

Hinata Hyuga (Legacy) charge assist > strike back

Sarada Uchiha (Chunin Exam) cover fire > break guard

Sasuke (EMS) strike back -> break guard

Itachi (Reanimation) break guard -> charge assist

Sasuke (Storm 3) Charge guard -> strike back



The following characters have moveset adjustments:


Deidara;

Now has new awakening actions

Can use Steer Tech during tilt ( EXPERIMENTAL)



Naruto (Tail Beast Bomb)

Can use Steer Tech during tilt ( EXPERIMENTAL)



Madara (Six Paths)

AC1 after tilt nerf, now starts 4 frames slower



Kabuto (Sage)

Received the connections version of his jutsu



Muu

IC1 now has a 4 frame start up

Increase the backward movement to his tilt

Added hitsphere to upper body during tilt

Can now do his jutsu in the air



Asuma

Now has an air jutsu variant



Jiraiya

Rasengan velocity changed from 50 -> 72

Increased tracking 12 -> 24

Increased the skill looping time 18 -> 34



Konohamaru

Reduced the friction value on tilt ball from 0.3 -> 0.1



Obito (Kid)

Tilt can now lead into combo if the thumbstick is not facing in any direction



Masked Man

Heaven and Earth Explosion Burial paper bombs now linger longer from 8 -> 19 frames



Rin

Summoning: Rolling Logs hitsphere increased 30 -> 55

Tilt trap now last longer 30 -> 60 frames



Suigetsu

Increased the size of hitsphere for tilt

Ic1 range increased

Increased the hitsphere range of grab



Jugo

Ic1 hitsphere adjustment



Raikage: Ay

Increased grab hitsphere to match the animation

Increased forward movement during grab animation

Ic1 push back reduced



Tobi (Great Ninja War)

Ic1 hitsphere adjustment



Obito (rampage)

Jutsu velocity increased from 150 -> 225



Kidomaru

Sped up awakening combos



Haku

Grab hitsphere range adjusted to match the animation



Kimimaro

Grab hitsphere range adjusted to match the animation



Sakura (PTS)

Can now do Booby Trap jutsu while in the air



Tobi (Orange Mask)

Ic1 hitsphere range adjusted to match the animation



Han

Grab hitsphere range adjusted to match the animation



Jirobo

Rough Rampage speed increased



Hanabi

Now gains armor 2 frames earlier during Hanabi Style Rotation



Roshi

Jutsu now has a air version

Tilt now has less recovery frames 55 -> 42



PTS Choji

Human bolder has better tracking



Hinata (Legacy)

Hitsphere size on her combos reduced from 50 -> 40

Air jutsu armor now starts at frame 12



Sakura (legacy)

Hitsphere size on her combos reduced from 50 –> 40



Hinata (The Last)

Ic1 hitsphere adjustment to better match the animation



Sakura (Great Ninja War)

Fixed damage when using “Cherry Blossom Clash” ultimate jutsu



PTS Shino

Reduced the lingering time of “Hidden Jutsu: Insect Cloud” Jutsu when it touches the ground from 150 frames to 90 frames



Masked Man

Fixed appearance of armor break mesh on hood

Fixed doubled hood during ultimate jutsu

Black eye cover disappears while Awakened. does not reappear after awakening ends