This is the Changelog for the test build of Evolution. The changes found in this build will not always make it to public build, or may be modified after further testing.

We are very thankful for the past play-testers who have helped us with Evolution by extensively testing all of the changes. We have since decided to make the test build publicly available.

Please always validate your test build before playing!

Current version: Evolution 1.08 Test  (M o n d a y, October 7th, 2024)

Asterisk ( * ) Denotes new change

– Increased Round Count pick up to 9

– UJ Cost reduced back to 40%

– Changed all Items to be a single use per round

– Added item replenish for round loser

– Added Lord Sally awakening to Shippuden Kankuro

– Added costumes from Connections for Kakashi, Darui, Killer Bee

– Added a costume for Konan

– Added homing to Delta’s laser jutsu

– Added various unique characters from Storm 1

– Added Kurenai from Connections

– Added Kawaki (Karma Progression) from Connections

– Added Boruto (Karma Progression) from Connections

– Added Ashura Path TUJ

– Added awakening icons for Hinata costumes

– Added cDash cancel for puppets

– Added puppet return cancel with analog

– Added 1.09 glow effect for Kinshiki & Momoshiki (Movie) awakening

– Added Unique match begin and over voice lines from other Storm Games

– Added various Storm 1 UJ’s with their music

– Added Cotumes for Naruto and Hinata from Connections

– Added character icon for Kankuro Salamander Puppet Awakening

– Added new icons for Kakuzu (Reanimation)

– Added awakening eyes to Hinata (GNW)

– Disabled Counter on full analog tilt of a guarded puppet master allowing for gKunai (*Extra Tech only)

– Fixed Hello Kitty Sakura infinite load duing team ult with Naruto and Sasuke

– Fixed Kaguya not having Byakugan during awakening

– Fixed missing voice lines during Hagoromo Indra Ashura team ult

– Fixed 5 Kage Summit Sasuke finish cut bug for kirin ult

– Fixed Indra neutral combo ender sub bug

– Fixed Hebi Sasuke Combo Support

– Fixed Leader Dash effect when hitting a support

– Fixed body priority being assigned to the wrong Indra jutsu

– Fixes for Kankuro Boruto Era

– Reduced Supporting Kage Sasuke UJ active frames

– Modernized Combos for select S1 Characters to match the style set by S3

– PTS Rock Lee crash fixed based on previous version

– Delta grab kill fix based on previous version

– Support Character projectile initiated cutscene fix

– Updated RTN Hinata icons

– Increased Chakra cost for Indra inferno style jutsu

– Increased Supporting Kage Sasuke Jutsu cost

– Removed Leader Dash camera shake when hitting a support

– Supporting Kage Sasuke UJ FPS fix

– Adjusted 60fps camera shake to better match 30fps

– Hebi Sasuke now has True Spear UJ as default

– Tobirama now has teleport grab from connections only in awakening

– Disabled Mei lava jutsu during awakening

– Finish Cut Images restored for Sasuke, Garra, Guy

– Lars Combo Support hitbox adjustment

– Lowered Lars sfx hit volume


– Sakura changes:

Down combo ender effect fix extended tilt stagger

changed awa ic3 to unreboundable

added a hitbox to awa tilt summon

increased awa jutsu guard damage


– Six Paths Madara – Fixed teleport ic1 reset bug from tilt

– Six Paths Naruto – Removed guardhit gaps

– Buffed Tilt for RTB and Baryon Mode Naruto

– Fixed Jigen tilt hit velocity bugging out on dashing victim


– Adjusted Spanish and Portuguese voice clips for multiple characters:

Guy (part one)

Kimimaro

Pts Naruto

asuma (only spanish)

Minato (Reanimation)

Sasuke (Rinne)

Sasuke (The Last)

Sakura (RTB)

Pts Rock Lee

PTS Sasuke

Indra